Monthly Archives: November 2015

Progress 10th – 16th November


The conversion from Unity to UE4 is still going strong, but unfortunately there’s not a huge amount of visuals to show the progress on that. However… Progress on the sculpt has been going well, some of the progress here is from last update, but as that one became quite large ...

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Progress 27th October – 9th November

Blight_0002_Layer 14

It’s been a while since I last documented our progress but we’re still at it and this is a fairly hefty update! Last month we decided to switch from Unity to Unreal Engine 4. It wasn’t an easy decision as we didn’t have a great deal of experience with UE4. ...

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